Personal content experience : (Record no. 42718)

000 -LEADER
fixed length control field 10369nam a2200541 i 4500
001 - CONTROL NUMBER
control field 8039619
003 - CONTROL NUMBER IDENTIFIER
control field IEEE
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20191218152128.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr |n|||||||||
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 171024s2008 maua ob 001 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
Canceled/invalid LC control number 2007298835 (print)
015 ## - NATIONAL BIBLIOGRAPHY NUMBER
Canceled/invalid national bibliography number GBA711882 (print)
016 ## - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER
Canceled/invalid control number 013672262 (print)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780470511022
Qualifying information electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9780470034644
Qualifying information paperback
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 0470034645
Qualifying information paperback
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1002/9780470511022
Source of number or code doi
035 ## - SYSTEM CONTROL NUMBER
System control number (CaBNVSL)mat08039619
035 ## - SYSTEM CONTROL NUMBER
System control number (IDAMS)0b00006485f0d624
040 ## - CATALOGING SOURCE
Original cataloging agency CaBNVSL
Language of cataloging eng
Description conventions rda
Transcribing agency CaBNVSL
Modifying agency CaBNVSL
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TK6570.M6
Item number P484 2007eb
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 621.38456
Edition number 22
245 00 - TITLE STATEMENT
Title Personal content experience :
Remainder of title managing digital life in the mobile age /
Statement of responsibility, etc. Juha Lehikoinen ... [et al.].
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Chichester, England ;
Name of producer, publisher, distributor, manufacturer John Wiley,
Date of production, publication, distribution, manufacture, or copyright notice c2007.
264 #2 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture [Piscataqay, New Jersey] :
Name of producer, publisher, distributor, manufacturer IEEE Xplore,
Date of production, publication, distribution, manufacture, or copyright notice [2007]
300 ## - PHYSICAL DESCRIPTION
Extent 1 PDF (xxiv, 357 pages) :
Other physical details illustrations.
336 ## - CONTENT TYPE
Content type term text
Source rdacontent
337 ## - MEDIA TYPE
Media type term electronic
Source isbdmedia
338 ## - CARRIER TYPE
Carrier type term online resource
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Foreword -- Acknowledgements -- List of Abbreviations -- Prologue -- Chapter 1: Digital Memories and the Personal Content Explosion -- 1.1 Digital Us -- 1.2 You and This Book -- 1.3 Contents at a Glance -- Chapter 2: Trends Towards Mobility -- 2.1 The New Nomads -- 2.1.1 Five-Second Attention Span -- 2.1.2 Continuous and Nomadic Mobile Use -- 2.2 Mobile Device Categories -- 2.2.1 Dedicated Media Devices -- 2.2.2 Swiss Army Knives -- 2.2.3 Toolbox Devices -- 2.2.4 Accessories and Other Devices -- 2.3 Mobile Compromises -- 2.3.1 Teeny Weeny UIs -- 2.4 Because it Can! -- 2.5 Convergence -- 2.6 Wireless Revolution -- 2.6.1 Broadcast Networks -- 2.6.2 Short-Range Wireless -- 2.7 Case Study: Mobile Music -- 2.8 References -- Chapter 3: Mobile Personal Content Uncovered -- 3.1 First there were Files -- 3.1.1 From File Management to Content Management -- 3.1.2 Creation and Usage make Content Personal -- 3.2 Categorization -- 3.3 Characteristics of Personal Content -- 3.3.1 Content Explosion -- 3.3.2 Personal Content is Invaluable -- 3.3.3 Personal Content is Familiar . . . or Not -- 3.3.4 Favourites -- 3.3.5 Sharing and Communities -- 3.3.6 Relations and Associations -- 3.3.7 Privacy and Security Requirements -- 3.4 Mobile Personal Content -- 3.4.1 Mobile Personal Content is Distributed -- 3.4.2 Mobile Content is Tied to Creation and Usage Context -- 3.4.3 The Same Content Types, New Usage Patterns -- 3.4.4 Totally New Content Types, or Extended Use of Existing Content Types -- 3.4.5 New Behavioural Patterns -- 3.4.6 New Challenges -- 3.5 Content Wants to be Free? -- 3.6 GEMS, a Tool for Modelling Personal Content Experience -- 3.7 References -- Chapter 4: Metadata Magic -- 4.1 Metadata for Consumers: A Brief Introduction -- 4.1.1 Metadata Semantics -- 4.1.2 Metadata / For Managing or Enjoying? -- 4.2 Metadata Creation -- 4.3 Metadata Maintenance -- 4.4 Relations Give Meaning -- 4.4.1 People as First-Class Metadata -- 4.4.2 Derived Metadata -- 4.5 How does Metadata Benefit the User?.
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note 4.5.1 Tracing and Recall -- 4.5.2 Searching -- 4.5.3 Organizing: Sorting, Grouping and Filtering -- 4.5.4 Automatic Summarizing -- 4.5.5 Enhancing Privacy and Security -- 4.5.6 Constructing Views -- 4.5.7 Better Recommendations -- 4.5.8 Reusing / Remixing / Reconstructing -- 4.5.9 Smoother Transition Between Applications -- 4.6 Existing Approaches -- 4.6.1 MARC -- 4.6.2 Dublin Core Metadata Initiative -- 4.6.3 XMP -- 4.6.4 ID3v2 -- 4.6.5 Acidized Wav -- 4.6.6 DCF and EXIF -- 4.6.7 Quicktime -- 4.6.8 MPEG-7 -- 4.6.9 RSS -- 4.6.10 Summary -- 4.7 The PCE Trinity: Mobility, Context and Metadata -- 4.7.1 File Context -- 4.7.2 Elements of Context -- 4.7.3 Context is Essential for Communication -- 4.8 The Challenges: Universal Metadata, Extensibility, Abuse -- 4.9 Yet Another Challenge: Interoperability -- 4.9.1 Personal Content Device Ecosystem -- 4.9.2 Application Interoperability -- 4.9.3 Existing Solutions for Interoperability -- 4.10 The Dream: When Metadata Really Works -- 4.11 References -- Chapter 5: Realizing a Metadata Framework -- 5.1 Metadata is a Solution . . . and a Problem -- 5.2 Challenges in Distributed Mobile Content Management -- 5.2.1 Storage -- 5.2.2 Synchronization -- 5.2.3 Version Control -- 5.2.4 Backing Up -- 5.2.5 Content Adaptation -- 5.2.6 Locating the Desired Piece of Content -- 5.3 Different Types of Metadata -- 5.3.1 Tags -- 5.3.2 Context Capture -- 5.3.3 Relationships -- 5.3.4 Usage History and Events -- 5.4 From Content Management to Metadata Management -- 5.4.1 Cross Media Challenge and Metadata Ownership -- 5.4.2 Separating Metadata from Content Binaries -- 5.4.3 Preparing for the Future -- 5.5 Overall Architecture -- 5.6 Our Metadata Ontology -- 5.6.1 Instance Metadata and the Schema -- 5.6.2 Initializing the Framework -- 5.6.3 Our Default Ontology -- 5.6.4 Namespace -- 5.6.5 Metadata Schema Objects -- 5.6.6 The Most Typical Metadata Schema Objects and Attributes -- 5.6.7 Events -- 5.6.8 Relationships -- 5.6.9 How to Handle Composite Objects.
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note 5.6.10 URIs for Fragments -- 5.6.11 Extending the Ontology -- 5.7 Making a Prototype Implementation -- 5.7.1 Metadata Engine -- 5.7.2 Managing Schemas -- 5.7.3 Why Use SQL and Especially SQLite as Persistent Storage -- 5.7.4 Harvester Manager -- 5.7.5 Context Engine -- 5.8 Facing Real Life -- 5.8.1 Memory Consumption -- 5.8.2 Speed -- 5.8.3 Example Usage of Metadata Engine -- 5.9 Metadata Processors -- 5.10 Summary -- 5.11 References -- Chapter 6: User Interfaces for Mobile Media -- 6.1 Human in the Loop -- 6.1.1 Searching -- 6.1.2 User-Centred Design -- 6.2 Interacting with Mobile Personal Content -- 6.2.1 Music -- 6.2.2 Photos -- 6.2.3 Video -- 6.3 Interfaces for Mobile Media Devices -- 6.3.1 Why not Speech User Interfaces for Mobiles? -- 6.3.2 Graphical User Interfaces -- 6.3.3 Interaction Technologies and Techniques -- 6.3.4 UI structure and Navigation -- 6.3.5 Basic UI Components for Mobile Media -- 6.4 Designing a Mobile User Interface -- 6.4.1 Common UI Design Guidelines -- 6.4.2 The UI Design Process and Methods -- 6.4.3 Validating the Design -- 6.5 Performing the GEMS Tasks -- 6.5.1 Cross-GEMS Tasks: Browse and Search -- 6.5.2 Get Content -- 6.5.3 Enjoy Content -- 6.5.4 Maintain Content -- 6.5.5 Share Content -- 6.5.6 Multi-Tasking in GEMS -- 6.6 The Effect of Device Category on UI -- 6.7 Summary -- 6.8 References -- Chapter 7: Application Outlook -- 7.1 General Characteristics of Mobile Applications -- 7.2 Location-Based Applications -- 7.2.1 Point of Interest -- 7.2.2 Wayfi nding -- 7.2.3 Annotations -- 7.2.4 Location as Metadata -- 7.2.5 Location and Communities -- 7.2.6 Other Applications -- 7.2.7 Discussion -- 7.3 Sharing and Communities -- 7.3.1 Content Sharing -- 7.3.2 Content Rating -- 7.3.3 Self-Expression -- 7.3.4 YouTube -- 7.3.5 Video Sharing Cornes of Age -- 7.4 Games -- 7.4.1 Mobile Games -- 7.4.2 Personal Content Types Related to Games -- 7.4.3 Modding -- 7.4.4 Discussion -- 7.5 Other Domains -- 7.5.1 Personal Training -- 7.5.2 Movie Subtitles.
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note 7.5.3 Flash, Comics, Animations -- 7.5.4 Discussion -- 7.6 References -- Chapter 8: Timeshifting Life -- 8.1 Metadata in the Years to Come -- 8.1.1 Metadata Enablers -- 8.2 Metadata Creation: Top-Down or Bottom-Up? -- 8.3 Show Me the Money -- 8.4 Obstacles in Reaching the Vision -- 8.4.1 Technical Problems and Challenges -- 8.4.2 Human-Related Issues -- 8.5 From Databases to Lifebases -- 8.6 Move that Metadata! -- 8.7 References -- Epilogue -- Index.
506 ## - RESTRICTIONS ON ACCESS NOTE
Terms governing access Restricted to subscribers or individual electronic text purchasers.
520 ## - SUMMARY, ETC.
Summary, etc. "The new era of powerful, mobile computing and sensing devices having ever larger memories and personal databases brings to light a number of difficult problems in software, interface design, search, organization of information, and methods for inferring context and for sharing personal content... The authors have done an admirable job at describing the problems and opportunities and, as such, this book should be on the shelves of researchers struggling to make these mobile devices truly valuable to the ever expanding number of their users." - David G. Stork, Chief Scientist, Ricoh Innovations Personal Content Experience is a comprehensive introduction to mobile personal content. The book introduces and explores issues such as context capture, user interfaces for continuous mobile use, UI design for mobile media applications, metadata magic, virtual communities, and ontologies. User interactions and behavioural patterns with personal content are also covered, resulting in a 'GEMS' lifecycle model for analysing media devices, services, applications, and user interfaces. In addition, the book describes an extensible software architecture targeted at content management in mobile devices, pointing out the essential topics that will benefit anyone developing mobile content-intensive applications and services. Personal Content Experience: . Establishes a foundation for analyzing applications, services and user interfaces targeted at personal content.. Provides a strong industrial insight, combining hands-on examples, application concepts and software architecture descriptions with theoretical frameworks and models.. Offers a multi-disciplinary approach, considering both user perspective and technology aspects. This book is a clear and practical guide to the field of personal content and will be invaluable to practitioners in mobile industry and digital content management, media-intensive application developers, content creators and distributors, academic researchers, and lecturers in computer science and multimedia.
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE
Additional physical form available note Also available in print.
538 ## - SYSTEM DETAILS NOTE
System details note Mode of access: World Wide Web
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Description based on PDF viewed 10/24/2017.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Cell phone systems.
655 #0 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Lehikoinen, Juha.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element IEEE Xplore (Online Service),
Relator term distributor.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Wiley,
Relator term publisher.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Print version:
International Standard Book Number 9780470034644
856 42 - ELECTRONIC LOCATION AND ACCESS
Materials specified Abstract with links to resource
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=8039619

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