000 00376nam a2200121Ia 4500
008 160523s9999 xx 000 0 und d
020 _a978-0-8166-5334-8
100 _aCrogan, P.
245 _aGameplay mode: War, simulation and technoculture
260 _aMinneapolis
_bUniversity of Minnesota Press
_c2011
300 _axxvii, 222p.
490 _aElectronic Mediations ; Vol. 36
999 _c33993
_d33993