000 03651nam a2200601 i 4500
001 6267337
003 IEEE
005 20190220121646.0
006 m o d
007 cr |n|||||||||
008 151223s2003 maua ob 001 eng d
020 _a9780262256988
_qebook
020 _z0262256983
_qelectronic
020 _z0585444994
_qelectronic
020 _z9780585444994
_qelectronic
020 _z9780262692991
_qprint
035 _a(CaBNVSL)mat06267337
035 _a(IDAMS)0b000064818b4317
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76
_b.S5145 2002eb
082 0 4 _a004
_221
100 1 _aShneiderman, Ben,
_eauthor.
245 1 0 _aLeonardo's laptop :
_bhuman needs and the new computing technologies /
_cBen Shneiderman.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_cc2002
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2003]
300 _a1 PDF (xi, 269 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
500 _aIncludes link to companion web site.
504 _aIncludes bibliographical references and index.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aBen Shneiderman's book dramatically raises computer users' expectations of what they should get from technology. He opens their eyes to new possibilities and invites them to think freshly about future technology. He challenges developers to build products that better support human needs and that are usable at any bandwidth. Shneiderman proposes Leonardo da Vinci as an inspirational muse for the "new computing." He wonders how Leonardo would use a laptop and what applications he would create.Shneiderman shifts the focus from what computers can do to what users can do. A key transformation is to what he calls "universal usability," enabling participation by young and old, novice and expert, able and disabled. This transformation would empower those yearning for literacy or coping with their limitations. Shneiderman proposes new computing applications in education, medicine, business, and government. He envisions a World Wide Med that delivers secure patient histories in local languages at any emergency room and thriving million-person communities for e-commerce and e-government. Raising larger questions about human relationships and society, he explores the computer's potential to support creativity, consensus-seeking, and conflict resolution. Each chapter ends with a Skeptic's Corner that challenges assumptions about trust, privacy, and digital divides.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aTitle from title screen.
588 _aDescription based on PDF viewed 12/23/2015.
650 0 _aElectronic data processing.
650 0 _aInformation storage and retrieval systems.
650 0 _aTechnological forecasting.
650 7 _aCOMPUTERS
_xReference.
_2bisacsh
650 7 _aCOMPUTERS
_xMachine Theory.
_2bisacsh
650 7 _aCOMPUTERS
_xComputer Literacy.
_2bisacsh
650 7 _aCOMPUTERS
_xInformation Technology.
_2bisacsh
650 7 _aCOMPUTERS
_xData Processing.
_2bisacsh
650 7 _aCOMPUTERS
_xComputer Science.
_2bisacsh
650 7 _aCOMPUTERS
_xHardware
_xGeneral.
_2bisacsh
655 0 _aElectronic books.
710 2 _aIEEE Xplore (Online Service),
_edistributor.
710 2 _aMIT Press,
_epublisher.
776 0 8 _iPrint version
_z9780262692991
856 4 2 _3Abstract with links to resource
_uhttp://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267337
999 _c39251
_d39251